Goto Main_ComponentConfigurationSlotsPlayer.txt
Look for wotever ship (or you can even add your own) and look for the weapons slots which are usually the first X slots
Quote:
Slot 1 Xpos := 243
(How far to the right component is on the ship display)
Slot 1 Ypos := 7
(How far down component is on the ship display)
Slot 1 Group Name := Weapon (Light) 1
(Weapon type and weapon #no, for use with Main_PurchaseShipsPlayer.txt)
Slot 1 Comp Type Allowed := Weapon (Light)
(Wot type of weapon can go in slot, light or heavy)
Slot 1 Comp Type Abbreviation := W(L)
(Wot you see when looking at you ship components and slot is empty)
Slot 1 Comp Box Color Index := 1
(Colour of slot when looking at component screen)
Slot 1 Ship Section := Hull
(Not completely sure, but I think this is to do wit placement)
Slot 1 Ship Side Facing := 0
(Not sure)
Slot 1 Weapon Firing Point := 2
(This affects how weapon arcs wot I believe)
Slot 1 Weapon Arc Start := 315
(Have this as the higher number as withme when it is lower it causes crashes)
Slot 1 Weapon Arc End := 45
(Have as lower)
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Now to get the arcs like I have have the following
Quote:
Slot 1 Weapon Arc Start := 190
Slot 1 Weapon Arc End := 160
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This should work but if someone is entered wrong the game will lock up and you may have to do a hard boot