Re: Planets... or billiard balls?
Uh, let's not get to wacky here. I've been making my own skyboxes, and I can tell you that turning it into the surface of a planet just won't work. At best you will feel like you're floating high above the surface of a cube-shaped world.
Because the skybox is tiled, there is no way to split the sky in half (it is a giant cube that surrounds you, with each side using a background tile four times, and a secondary 'feature' tile in the center). So at best you'd either be hovering above the ground plane, or you'd feel like you're inside a box.
I was thinking more along the lines of having a super-scaled planet, and hiding a space-sation inside; or for that matter making a huge space station that looked like a planet! It's weapon hardpoints could look like cities on the planet's surface.
[ September 25, 2003, 18:52: Message edited by: Wydraz ]
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