Re: Arcade Game?
Yes, there are games like that, particularly ones made in the 80's or early 90's, when computer speeds weren't changing all that terribly much, and games were often written to just run the gameplay as fast as possible.
Sometimes there are subtle side-effects on intermediate-era games too, like Aces Of The Deep. If you run it on a 66 MHz computer, as were good when the game came out, all is well. If you run it (or the Win95 re-hash voice command Version) on a Win95 era computer with say, 200 MHz or more, it mostly runs correctly, but suddenly the anti-aircraft guns go from being historically inaccurate, to ultra-deadly, apparently because the collision-detection is being done much more frequently.
PvK
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