Re: Experience
There could be a problem with giving experience for the amount of damage done to the enemy. What if you use toxic injectors? That way, no real damage is done to the ship, but you still get the kill. If what you propose was done, you wouldn't get any experience for kills with TI's. Maybe this could also be altered?? Say a kill with a toxic injector could be worth 75% of a kill with conventional weapons? Just a suggestion.
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