here is the latest history:
Version 1.13:
1.  Fixed   - Protection for launching fighters was not using time factor. 
2.  Changed - Increased the chances of finding fighters in the spacedock. 
3.  Fixed   - Players can no longer jump into a system at the Last moment
              to complete an escort mission. 
4.  Fixed   - Stores & Commodities weren't always getting reset on new games. 
5.  Fixed   - Added low level shield regeneration to all ships and low level
              shield and hull regeneration to all starbases. 
6.  Fixed   - In the Inventory Window, the "Display Options" will display Inventory
              boxes based on a word within the "comp type allowed". Shields\Armor
              will display the box if the words "armor" or "shield" are within the 
              comp type allowed. Engines key on the word "engine". Weapons key on the
              word "weapon". The Hull section will display any components not shown
              in the previous three sections. 
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Release date is unknown.
The application period for beta testers has ended before the the beta test started. But hey, if you email Aaron there might be a slight chance you get added late, since you have refernces of making a mod. IMHO there can't be too many modders in the beta team  

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