Re: Devnullmod
Ah, ok, problem solved. Sort of.
Apparently, the problem is the lack of crew quarters. Not sure why, but without crew quarters, the movement seems to be limited in fast couriers. I am looking into ways around this, but if I can't fix this, I guess I'll just have to require them to have crew quarters like all the other ships. Ah well. A good idea that SE4 shot down.
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