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I haven't seen any Superdreadnought boarding ships with 20 boarding parties. Sounds scary =) But it also sounds like a good challenge that the AI should be doing. Think about it this way. As a human player building a boarding ship, woulnd't YOU build a ship that had as many boarding parties as would fit? I would =) Efficient.
That's not efficient, thats a waste of space.
ALL your boarding parties die after one attack, so you just have more components to repair later.
A much better idea would be to replace half of those BPs with shield regenerators.
Then, you can capture a ship, and your shields jump back up before you can get hurt, then you escape.
The only reason to have that many BPs is if some enemy ship had an equivalent number of security stations, but you can always blow up security stations with your main guns.