Thread: Devnullmod
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Old May 21st, 2001, 07:06 PM

nerfman nerfman is offline
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Default Re: Devnullmod

If you are playing against the computer and always resolve combat tactically, try this weapon systems out.

1st - Design a Small Satellite that is simply the computer plus 7 external mount missiles.

2nd - Load Each ship with at least a sat launcher and some cargo. Each pair (launcher plus cargo) costs 50 kT and can hold 2 sats and launch 1 a turn.

In combat, fly at the enemy and then discharge a satellite every turn. The end result is that in the space ot would take to launch 5 ext. mt. missiles you can now launch 14 missiles (7 missiles for two turns). Also, you can make up other POD type satellites. Make a few "Planet Buster" sats for extra help glassing worlds, or whatever. The only real drawback is the lack of movement of the pods. That is why one shot only weapons work good. You can launch the sat and then attack w/ it all in 1 turn.

Also, if you have to retreat for repairs, just drop off the POD satellites on a warppoint to hold the line while the fleet pulls back.

BTW another drawback w/ ext mt. missiles is the cost. A major planet w/ a shipyard can only make one of those PODs a turn while it mike make 6 or so of my regular satellites.
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