
October 16th, 2003, 11:06 PM
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Join Date: Sep 2003
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Re: What is this piece of CRAP.....!
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Originally posted by NutButter:
There seems to be a lot of truth to DeadZone's comment about devs being pushed to production. Out of the box games today arrive loaded with bugs and desperately need patches to even be playable. I don't dislike Starfury because it is buggy, I just don't like it because it lacks the discipline of mastering either the gameplay and/or graphics, like I have come to expect from their previous effort. It would have been incredibley awesome if it had evolved into a serious SE5 instead of a mutated half-attempt at graphic appeal. All that energy wasted!
I can't depend on MOO anymore. Gal Civ was cool, but somewhat shallow. Pax Imperia came close, but still was a bit short. SE4 absolutely ruled! I guess I'll have to wait another couple of years (hope)!
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What gave you the idea that this was supposed to be a 4X game? Some elements (the 3D engine in particular) may make into the next Version of Space Empires, but this isn't Space Empires (despite what the name says, just like Descent: Freespace was most certainly not Descent; it's all in the branding ). It's an entirely different game and if you look at it with expectations based on a different kind of game then you're the only one who's at fault if you're disappointed.
Those of you who are capable of looking at Starfury for what it is and are enjoying it (like me) might also want to check out some of the other excellent games that use the same style of gameplay. Such as Star Control II and Escape Velocity: Nova. I'd be happy to see Starfury refined over time into a classic like those two. 
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