Re: ship designs boring and too similar
You can mod the demo spaceships (terran cruisers, etc).
You can have all exsisting hardpoints have the same firing arc (direction)- just go into playership-somethingorother.txt
You can change the exsisting Hull spaces to be weapon slots (either light, or heavy). You can increase speeds (or decrease), turning rates, armor and hull and shield regeneration rates, costs, sell back value, actual tonage, etc.
The only thing I haven't been able to do is create a 360 degree firing arc, but something tells me that this will be possible (either later with a fix, or with the full game).
I'm sure with the full game you will be able to mod it so that certain hard points only accept certain types of weapons (like for just alien weaponry, or certain MOUNT size weaponry). As it is, it can distinguish between Heavy and Light, as well as armor or Shield... so it should be rather straightforward.
I might add, you can add extra shield and armor points too.
I bet this game would make a good Honor Harrington Mod since you could effectively mimic the 'wedge' and set up ships for broadside attacks.
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