
October 12th, 2003, 07:18 PM
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Join Date: Sep 2003
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Re: Damage Question?/
Quote:
Originally posted by Baron Munchausen:
Ah, well. Yet another example of the 'hurry and and make it work' attitude in game development. It's present from tiny companies like MM all the way up to giants like Infogrames/Atari.
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No, that's what they call "abstraction", i.e. bending the rules for better gameplay.
[ October 12, 2003, 18:25: Message edited by: Mehrunes ]
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