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Star Trek Mod (Division of Labor?)
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October 30th, 2003, 11:22 AM
General Woundwort
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Re: Star Trek Mod (Division of Labor?)
Quote:
Originally posted by Renegade 13 in "Modding in Starting Ships" thread:
Ok, this is starting to get a little frustrating. Modding SEIV wasn't much of a problem. Modding Starfury is many, MANY times more difficult.
You ain't kiddin'.
I'm plowing through coding in the star systems now. It should take just about as long as it took Cyrano Jones to pick up all those Tribbles...
Atrocities says he has some ST ship models - hopefully when Shrapnel gets around to fixing their upload function we can take a look at them.
Truth to tell, if I didn't like this Triangle campaign idea so much, and if I wasn't dying to try some of the new tricks I'm cooking up, I'd be tempted to throw in the towel. SEIV this ain't.
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