
November 6th, 2003, 06:29 PM
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Lieutenant Colonel
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Join Date: Nov 2001
Location: Virginia
Posts: 1,311
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Re: Star Trek Mod (Division of Labor?)
Quote:
Originally posted by Cleeve:
quote: How were you able to do that?!? What method are you using?
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Not too hard:
1. Using Deep Exploration, export a starfury ship (i.e. the terran cruiser) into MAX format
2. Take your ship model into MAX (in this case, the Miranda). Collapse it into a single mesh.
3. Merge the terran cruiser into the scene for sizing and orientation. Size and orient the Miranda appropriately.
4. Delete the terran cruiser from the scene
5. Save the MAX file
6. Convert the MAX file to .x format with Deep Exploration
Tahdah! Done in 10 minutes... I think you're using a different system from the one Drake laid out here earlier. Could you post (or e-mail me) details for this procedure (and what programs you use)? Thanks for bearing with my ineptitude.
[ November 06, 2003, 16:36: Message edited by: General Woundwort ]
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