Re: Question: trade routes, possible to mod?
Oh, you can change the costs and where what show's up. It's just to change the cost you have to be sneaky about it.
Take the Anti-Proton Beam. You could have three Groups of prices:
Terran Systems
Systems Bordering Terran Systems
Systems more than one warp away
Past that, they wouldn't appear at all except in wreckage. What you do is make three copies of the APB, changing only the CLASS name, identical except for the price.
Then you assign the first APB to appear in the terran systems, the second in the border systems, the third in the third set. The result is that to purchase an APB in the terran systems, it will be cheaper.
And the whole system is transparent to the player since you didn't change the class name. The only oddity is the selling price will be the same for any given APB no matter where you sell it.
EDIT: and in general, it works. I've been testing..and so far, it seems that as long as you don't stick the identical but differnetly priced components in the same spacedock, everything is fine. If you DO, Starfury either refuses to display them or crashes when you enter the spacedock
[ October 13, 2003, 17:06: Message edited by: Phoenix-D ]
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Phoenix-D
I am not senile. I just talk to myself because the rest of you don't provide adequate conversation.
- Digger
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