
October 14th, 2003, 12:37 PM
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Shrapnel Fanatic
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Join Date: Feb 2001
Location: Waterloo, Ontario, Canada
Posts: 11,451
Thanks: 1
Thanked 4 Times in 4 Posts
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Re: Some Ideas for Improving the Full Version of Star Fury.
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Originally posted by TNZ:
One, friendly fire need to be look at, would it be possible to make it so that a ship need to be targeted by the player to become hostile if hit. Two, running in to planets and asteroids happen to frequently, may be making planets and asteroids brighter and bigger would help, also increasing the distance at which one can shuttle over to 50 or 60 would help. Three, the ability to set a navigation point on the main map which you can see/follow some how in flight mode, a second needle on the ships compass perhaps?
Four, Torpedo’s are so slow you can fire them and run into them, really didn’t mean to self terminate my ship!?!?
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There is a key to increse ambient lighting... K/J IIRC.
Shuttle distances are set in the map files.
And Nav Points are on the to-do/wanted list.
Quote:
also, if it looked at which ship targeted, you could target a ship with a torp, launch and then click on something else. the torp would have to carry a variable of what it was launched at.
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It already does, since it only seeks after the ship it was launched at.
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