Re: List of oddities
Well, time for the next odd thing I have noticed..
While working on a MAJOR redesign of the ships, I noticed values in the main_purchaseshipsplayer file. There are values for base armor, shield, and energy. Has anyone got them to work?
I added the values that Aaron listed in the bottom of the file, but when you do that, it causes a sporatic 'invalid floating point' error. Sometimes you can play the ship, most times you cant, and if you change the values back to zero, it still crashes. And the increased values do not show up on the ship.
Anybody have any thoughts on this one? I really need those values to work for the redesign.
Thanks
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