Personally, I prefer two smaller generators.
I can prioritize one for repair and leave the other at priority 9.
It helps me get SOME shields up without wasting all my repair time on one arc.
I've actually also come to like the idea of putting one fighter-class shield generator (1-2kt) on my ship, priority 2-3, and then a heavy at priority 9.
That keeps my shields at 10-20 maxpoints, and the regenerators keep 'em charged enough to block some damage even after the hull damage starts to build up.
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Stock armor has wierd ability amounts... just take the 5kt ones, and you get full effect.
I fixed that in P&N-ism, so the big ones have big effects
