Re: Having problem with Campaign 1 first mission
The component-swap-in-space thing should go onto the wishlist, as a feature of a genius engineer or such. It should be that the old component comes out, and the new one goes in, damaged 100%, and is _repaired_ in place. It would make no sense to swap shield generators during a battle, and this would prevent such nonsense.
It might also be good to limit the swapped-in component to components that are at 100% repaired _before_ the swap. Which then would suggest some capacity for repairing things in the cargo bays.
Some kind of hotkeys or drag-and-drop or both for the cargo bays would also be nice.
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