View Single Post
  #12  
Old February 12th, 2004, 08:52 PM

Drake113 Drake113 is offline
Corporal
 
Join Date: Oct 2003
Location: Chicago
Posts: 77
Thanks: 0
Thanked 0 Times in 0 Posts
Drake113 is on a distinguished road
Default Re: Adding spice to the game...

Sheesh, so much talk for such a simple fix. If you want to add spice to Starfury, just paste this:

code:
Class Name                       := Spice
Name := Spice
Description := Spice extends life, expands consciousness, and is vital to space travel. Whoever controls Spice, controls the universe.
Allowed Vehicle Types := Ship, Base, Satellite, Fighter
Space Object XFile Name := Cargo Pod
Picture Bitmap Index := 85
Placement Locations := None
Default Repair Priority := 9
Tonnage Space Taken := 5
Tonnage Structure := 5
Level Minimum := 1
Uses Levels := FALSE
Restriction Type := None
Restriction Value := 0
Illegal Cargo := FALSE
Is Commodity := TRUE
Event ID := 0
Base Credit Value := 15000
Credit Value Inc Pct Per Level := 2000
Sound Filename :=
Energy Consumption := 0
Energy Consump Inc Per Level := 0
Weapon Type := None
Number of Effects := 0
Number of Requirements := 0

into Main_Components.txt. Done.
__________________
In theory, there's no difference between theory and practice, but in practice, there is.
Reply With Quote