quote:
Originally posted by nerfman:
3) On a similiar note, I think that colony ships are too easy to build early in the game. Maybe its just my old MOOII days, but starting another major colony should require a little more effort.
You can already do that by increasing resources necessary to build a colony component (in the components.txt file).
Trachmyr, there are values in the settings.txt file that allow you to change default reproduction rate. So, if you think that growth value is too high/low, you can fix it yourself.
Another good way to reduce the high reproduction rate is to increase the cost for reproduction characteristics (also in the settings.txt file). IMO that traits first 10 levels are TOO cheap - right now reproduction is the most cost-effective characteristics to increase. If you try to play the game using default 100% of reproduction, you will find game much more challenging (you will note the difference, trust me).