
September 18th, 2003, 05:51 PM
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General
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Join Date: Aug 2003
Location: Sweden
Posts: 4,463
Thanks: 25
Thanked 92 Times in 43 Posts
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Re: Questions about Illwinter, the company
Quote:
Originally posted by Pocus:
While we have a bunch of Illwinterized people roaming the new forum, I will take advantage of this rare situation to ask somes questions which always teased me. Feel free to not respond, if there is secret facts about it.
How IW is organized, as a company with full times employees, or is it still a garage studio, with benevolents people burning all their spare time to develop a game (and have a work outside).?
Does a dedicated artist works for IW, or is it more some freelances hired from time to time?
How many devs there is in the team? Johan, Kristopher, anybody else?
Are the beta testers friends of the IW team, or are they choosen amongst venusian or altarian population?
Do you eat pizza when you code?
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Kristoffer (ph - pah! )
A couple of beta testers are old friends. When we joined forces with Shrapnel we got some new ones that gave us good imput on basic details that swedes are unable to observe. They also had newbie approach wich was wery informative. Our friends were used to old UI misses that the shrapnel crew quickly found.
I drink coffe.
* Edit * Johan Osterman is our main critic/idea contributor, but most of our friends give us imput from time to time.
[ September 18, 2003, 16:55: Message edited by: Kristoffer O ]
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