Re: Best way to make a resupply ship?
The best way is with a little modification to the componets.txt file...
Find Supply Storage I, II & III and add this ability to those componets:
Ability 2 Type := Cargo Storage
Ability 2 Descr :=
Ability 2 Val 1 := 0
Ability 2 Val 2 := 0
(Don't forget to change the number of abilities to 2)
This will allow supply storage to count towards the 50% cargo restriction on transports... thus allowing "Tanker Ships"
It may also be useful to at least double the number of supplies that they hold, so they can atleast equal engines in capacity per ton, or cut tonnage/tonnage structure/costs in half.
As for solar collectors, I only put them on small scout type craft, not on tankers. The reason is that you have to have A LOT of collectors to resupply a fleet! It's better just having a couple of tankers that run supplies from your planets to the frontier/front-line.
P.S. I also usually add a repair bay to my larger tankers, so they can refuel/refit my main attack fleet... equip them with a cloak/stealth armor to keep them safe just on the otherside of the warp point.
[This message has been edited by Trachmyr (edited 16 April 2001).]
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