
September 19th, 2003, 07:33 PM
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General
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Join Date: Aug 2003
Location: Sweden
Posts: 4,463
Thanks: 25
Thanked 92 Times in 43 Posts
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Re: Machaka-What are they?
Quote:
Originally posted by licker:
While the topic of Mirco has been brought up...
Empire management has been made easier you say, is there a place to see what the changes are? Or can they be quickly elaborated here?
Changes dating from november 2002 and later can be found at http://illwinter.com/dom2progress-html but it might be difficult to find useful info there.
Are there improvements to the army screen, in as far as assigning troops to commanders and setting up the orders/positions for the units and comanders?
Squad orders and positions are not reset when you transfer troops between commanders (I cannot remember how it worked in DOM I). You can use 'w' to select all wounded units in a squad, 'e' to select experienced units, 'a' to select all units etc.
Is there an overview of all comanders, sortable by magic/command/piety/...? This one would be of great use I'd imagine as once you get a decent sized empire you have so many commanders running around its hard to keep track of them all. It'd be even nicer if you could issue orders to the commanders directly from an overview screen, rather than having to go to the province they are in and select them there.
The nation overview allows you to issue orders, set taxes, raise defense, goto commanders, informs you on mage skills and site searches.
Is there any way to give sequntial orders to commanders? For example you have a new sage with different magic schools that you want to search 5 or 6 provinces. Can you set him to do so automatically? Can you give sequential orders so he will search/move/search/move/... without having to be ordered each turn?
No sequential orders at this time.
Don't take these as complaints or criticisms, they are just questions or suggestions (though its a bit late for any new implementations to the code I'd imagine, short of future patches).
I really gave MoO3 and its Macro approach a long shake, and while in the end I turned away from MoO3, it wasn't due to the Macro approach (it had more to do with broken or missing features), I'd be really really happy if Dom2 added more macro abilities. The tediousness of keeping track of a large empire with potentially 100s of commanders is right now my only concern with Dom2, not to say I won't get it and enjoy the hell out of it, just that I think more Marco control is a good thing
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All in all there are many changes to improve micro management. Changing orders of all or some commanders collectively is one. Research pool another. The long awaited search log. Many user friendly popups to make newbies comfortable. The nation overview is probably the feature you will like the most.
The problem with your question is that I havn't played Dominions I for about a year or so. I cant't remember exactly how the game was back then. Perhaps I should indulge myself in an old game of Dominions I 
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