View Single Post
  #12  
Old April 18th, 2001, 02:02 PM

rdouglass rdouglass is offline
Major
 
Join Date: Nov 2000
Location: Biddeford, ME, USA
Posts: 1,007
Thanks: 0
Thanked 0 Times in 0 Posts
rdouglass is on a distinguished road
Default Re: No movement required for Bases

quote:
Originally posted by Trachmyr:
Oh ringworlds exists... One game I had 3 sphereworlds, 1 around each star in a trinary system. Talk about overkill!


Nah..I don't think they're overkill, they can make for a cool game. I've said this before in other Posts, but you should try it. Build a sphereworld, put a few WP's and orbiting SY's on / around it. Then give EVERYTHING ELSE away to the AI (except anything in orbit around your SW so you don't get blockaded). Makes for a cool game IMO. It takes a little while to get to that point, but it really gives you a 'underdog' feeling without a base (points, etc.) to work with.
Reply With Quote