Re: Making mods for Dominions II. [Basic editing/modding discussion.]
It seems to me that one simple way to enable mods for Dom II would be to make the nation themes mods - thus the game would come with certain 'mods' and more could be added easily, whether by Illwinter or players. The making of a theme could involve as little as adding one or two units (and removing others), or could involve changing all the units to something completely different. The idea of designing your own theme also gives a balance between the purist who doesn't want to mess much if at all the game as it stands, and the person who would want to turn the game into something completely different.
Comments?
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