
October 1st, 2003, 07:32 AM
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Lieutenant Colonel
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Join Date: Apr 2003
Location: Nuts-Land, counting them.
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Re: Making mods for Dominions II. [Basic editing/modding discussion.]
Quote:
Originally posted by Kristoffer O:
No.
Nationmodding, if and when it is implemented, will probably work as a theme, but a theme where you can also change the name of a nation.
What a theme does at the moment is changing something or everything of a nation but the name, so implementing a thememodding with the extra addition of namechanges wouldn't be too difficult i believe.
Adding additional nations (more than 17) would be a much bigger problem. As would changing underwater nations into land nations and vice versa.
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some loosely related questions :
are always wondered, in which language you develop? C, C++, something else?
Are you an OOP fan? Thats ease program changes rather drastically...
What was the reason initially to internalize in the binary all the datas? answer can be : dont know 
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Currently playing: Dominions III, Civilization IV, Ageod American Civil War.
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