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Old October 8th, 2003, 09:18 AM

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Default Re: Making mods for Dominions II. [Basic editing/modding discussion.]

Quote:
Originally posted by Mortifer:
quote:
Originally posted by Gandalf Parker:
I know Im a party pooper but I think editing spells would be too far. I want people to enjoy the game but I dont want everyone playing different games.

Maybe a switch or a game-setting in the menu that would allow for a general raising of spell costs that use gems. That I would like.
Yes editing spells is a bit too much. But disabling spells is a must have if we talk about spells.
If we cannot disable spells, we cannot make good scenarios.

I agree too. Disabling spells is the best what we can get and yes it is a must have as youve said. Editing spells is pointless, because if you want to make a mod, you just choose out the spells what you will need, and simply disable the rest. There is a huge spell arsenal in Doms II. so it won't be a problem.

[ October 08, 2003, 08:19: Message edited by: DominionsFAN ]
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