Thread: priests spells?
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Old September 23rd, 2003, 11:00 PM

Pocus Pocus is offline
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Default Re: priests spells?

"My point is that the situation where the caelian weapons is an advantage is less common than it was in dom 1. "

yes. but 10 x 5 and 5 x 10 gives the same result.

Less occurences, but stronger impact when it happens.

but I knew you had your mind set on this

Can I ask for the Relief and howl spells now, where they modified a bit?

Relief is cheap, and basically allow the mages on the battlefields to cast spells without leftover fatigues for the first 5 rounds (if you have some 2-3 nature mages, like druids).

Howl is problematic, not because of the wolves attacks, but because of the not so intelligent targetting of friendly mages. They will cast nether darts on a nearby wolf, killing 4 comrades in the process.

[ September 23, 2003, 22:03: Message edited by: Pocus ]
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