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Old September 25th, 2003, 05:17 PM

Psitticine Psitticine is offline
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Default Re: dominions effects

There are other Dominion effects now besides the morale adjustment. What you get depends on who you are and how you are playing.

Your Dominion will adjust many facets of a province, from productivity to the birth/death rate. The "scales" you adjust when you design your god define a lot of the nature of your empire. You can be a lucky, magical nation of lazy slobs, or a bustling, severe people who have little time for magic. I don't know how much of that was in Dom I, but I know it makes a major difference in Dom II.

The themes, which are really variations on the god's Dominion, have a wide array of effects. There are ones available to all nations and ones that are nation-specific. Some, like Pangaea's Carrion Woods dominion/theme, will depopulate a land of those pesky humans pretty quickly. And that's OK: the dead ones are good for making into Manikins.

Finally, some spells/abilities are only usable within a positive Dominion. For example, an immortal unit is only immortal within its diety's realm of influence! Also, a spell like the Eyes of God is a global enchantment, but the level of potency it has depends on your Dominion in a given province: if you dominate the place, you see everything; if some other god has them bowing and scraping, then things are a bit more cloudy.

I'm probably leaving out stuff . . . I've got this feeling I'm neglecting something important, but I can't think what it could be right now.
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