Thread: Depopulation
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Old September 25th, 2003, 08:19 PM

licker licker is offline
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Default Re: Depopulation

Quote:
Originally posted by Mortifer:
That wont help, if almost all provinces are depopulated.

As I said there should be some major spells to populate a province, or maybe some other options.
Hmm, well if almost all provinces are depopulated then I'd guess that Ermor (or whomever) had pretty much won. Besides where does the new population come from? Even with as much magic as there is in the game, it doesn't make alot of sense for people to just pop out of the aether. Spells that increase the %growth make sense, for that reason, being able to forcibly move enough pop from one place to another, then slap on some spells to make them @#%# like bunnies (so sue me ) or make them happier where they are make more sense.

Maybe for some nations it makes sense to create population from nothing, but the entire aspect of who lives in where is pretty well abstracted I think. Better to not think about it too logically perhaps, or else you'll lose your perspective on the game as a whole, by getting bogged down in arguments about realism and the like

"We realized that a game mechanic that allowed moving populations would cause all inhabitants to be gathered into capitals. Not a very good solution. "

But surely you could implement population caps based on scales and province size, ... for various provinces, and as such trying to cram in too many people would cause bad things to happen? If you look at MoO3 they had this exact dynamic (though you couldn't really force move people either), but once a system (province) started to get too many people in it, unrest would go through the roof, and alot of the people would leave to go to less crowded places.

Also a decreasing rate of return as you swell the population somewhere would work as well. I don't really mind the situation as it is now, but its not that difficult to implement a system to allow for population transfer, especially if its forced and by design takes up commander and troop time, as well as increasing unrest in the provinces it affects.

[ September 25, 2003, 19:23: Message edited by: licker ]
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