
September 25th, 2003, 10:46 PM
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Lieutenant Colonel
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Join Date: Apr 2003
Location: Nuts-Land, counting them.
Posts: 1,329
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Re: Depopulation
Quote:
Originally posted by Kristoffer O:
Is there no one that have tried to wish for population?
It does work.
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a bit too costly for a 100 gems cost.
a simple mechanism would be to have the growth scale give a *minimal* increase, whatever is the pop of the province. As of now, a depopulated province stay depopulated.
Also, why not tie pop growth to tax rate. You already have implemented that too much taxes reduce populations, so why not enabling the reverse (population migrate into the province, they dont have to be teleported magically!).
also the growth scale give roughly 0.15% increase each time (for an astonishing ~~ 0.5 % for growth +3). The doms I manual states that the growth rate is 0.5% for EACH scale. So, is the code buggy (anathem!) or is the manual wrong?
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Currently playing: Dominions III, Civilization IV, Ageod American Civil War.
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