| 
				 Re: suggestion about commanders 
 Guys,
 Formations would be very taxing to the AI compared to the current battle logic.  What we need is a borgMod; Dominions 2 strategic map with a call to Total War for the battles.  Then you could run your own formations. (flashback; who remembers the game Breach?  It had some kind of two-game integration) Now ‘all’ we need is an interface application to move the data and a complete rework of TA to model the monsters and magic.
 
 Sea Battles would really need two phases; ship to ship and boarding.  Look how Port Royal handles this; the boarding is all AI (no ability to watch anything but the numbers of sailors per side) while the ship to ship continues.  This would drive my crazy; not seeing my boarding operation succeeded (or fail) while I sail around firing arrows and fireballs.
 
 I would like to hear what Illwinter wants to do with Dom III before I have any suggestions.  I trust these guys to make games that I like to play already.
 |