
October 5th, 2003, 06:21 AM
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Major
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Join Date: Sep 2003
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Re: suggestion about commanders
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Originally posted by Daynarr:
quote: Originally posted by Nagot Gick Fel:
OTOH I've seen lots of AI spies, assassins, etc. in standard battles.
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... if you see a lot of them, why wonder if AI knows where to shoot? I mean I've seen lots of AI *unsneaked* spies, etc. participating in standard battles with other regular troops - just like if they were regular foot commanders. I can't see how these unsneaked spies could gather more intel than the regular commanders they journey with ;-)
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This is probably true (almost certainly since we can’t tell what info AI gets when you switch control in mid game)
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As Pangaea I had absolutely no info on Arco when I switched Pangaea to AI - let's say that was in turn N. And this Seeking Arrow did hit in turn N+1, so the spell was planned the previous turn (turn N), at a moment we know Pangaea had no "real" knowledge on Arco's location.
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but that means that AI can see where to shoot those spells, not that he has all info about your troops, movements
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On the contrary I've seen strong evidence that the AI monitors your leaders' moves, and I believe he's particularly fond of targetting heroes - I remember one occasion when I used the Caelum hero named Caelos to ferry troops deep into my core provinces, and guess what? 3 turns in a row, in 3 different provinces, the poor unescorted Caelos was targetted by Seeking Arrows.
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or that he can declare war on you from other side of the map without spotting you with spies first.
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My test proves otherwise, since Pangaea couldn't send spies outside of Iceland to spot Arco. Or maybe you don't consider a Seeking Arrow serious enough to qualify as a declaration of war? Then I've news for you: I generated a couple more turns and Pangaea started sending hawks and wolves on Arco.
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He could be using "cheat" info only in that aspect of the game. He doesn't appear to see everything judging by his actions (e.g. movement troops, directions of attack).
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AI = dumb. It can't analyze positions like you do, but from that you shouldn't infer that it hasn't access to the info.
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The thing is that we don't play same game and even if AI could see everything in Dom I things could have changed somewhat in Dom II. So, "no need to ask devs" statement seems a bit rushed.
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Sorry if I didn't make it clear, every bit I wrote was related to Dom 1 only.
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God does not play dice, He plays Dominions Albert von Ulm
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