Re: Wish List: targetable spells
Well, targeting commanders and spell casters specifically is no longer possible for anyone. Best thing you can do is order someone to attack rearmost enemies (ground troops and flyers) archers don’t have even that so they can shoot at closes enemies, enemy archers, large units and cavalry (not sure I missed something). On the other hand AI that handles targeting for units (archers, spellcasters) has been greatly improved so you will see much less friendly fire (its still there but on specific occasions and not nearly as much as it was in DOM I) and casters wont even use spell on targets they can't harm with it and will pick target and spell they can do most harm with it. For example, my fire level 9 pretender uses FIRE DARTS even if he can use fireball against enemies as he can send lots of them and they are very accurate. It’s not uncommon for him to get about 100 kills in first 10 turns.
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