Re: v1.35 File Changes for Modders
after looking through the componets.txt I see nothing that should make mods "break" unless the mod has altered the componets.txt itself.
"One per ship" restrictions have been added, the description for ECM's has been amended, and some weapons have new statistics. The only thing to watch out for is if modded troop designs use Small graviton beams, Rocket pods or cluster bombs, they need to be changed to something else as thesse are no longer valid choices.
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