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Old October 27th, 2003, 02:23 AM

Chris Byler Chris Byler is offline
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Default Re: The Random Map Generator and Maps

Quote:
Originally posted by Johan K:
I'm looking forward to trying out the dom2map random map generator.

Mountain and forest provinces are already more difficult to pass through in dom II, so it should not be necessary to reduce their size too.
Well, that's good, because it might be tricky to add that to dom2map. I'll try to explain, but it may get technical. You have been warned.

Province size is based primarily on capitol placement - if there are a lot of other capitols nearby, the province will probably be small. Dommap tends to place provinces evenly (if you have the number of provinces set high relative to the spacing options), which results in provinces being roughly the same size (although the shape options can change this somewhat, making it more or less likely that a given province will grab more terrain from its neighbors - but this still doesn't result in an entire region of unusually small provinces).

Maybe I could meddle with the distance-from-capitol metric based on terrain (since I'm already planning to implement capitol avoidance from various things differently than dommap) - I might look at this later, but it's not a priority for the first release Version.

Glad to see there is some interest (and from Illwinter too! )

Wouldn't tiny mountain provinces have really low supply values, though (they get docked once because they're mountain, and again because they're tiny)? Or is that part of the point?
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People do not like to be permanently transformed and would probably revolt against masters that tried to curse them with iron bodies.
Pigs, on the other hand, are not bothered, or at least they don't complain.
-- Dominions II spell manual
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