Thread: Magic Duel?
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Old October 6th, 2003, 02:20 PM
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Default Re: Magic Duel?

I'm also a fan of Rainbow Mages, primarily for the following reasons:

• lots of gems early, if you're playing on a relatively magic-site-rich setting.

• lots of gems early means that come later in the game you'll be able to a. empower mages if you want to, and b. do lots of ritual summonings

• a boost for research early (i.e. the first couple of turns), and later on if there's nothing better to do.

• as Pocus said, you can forge just about any magical item - for those who like forging a lot this is nice. Particularly important are those items which boost magic levels.

• able to cast (with enhancing items) a lot of rituals

• very unlikely to lose pretender/get afflictions

Here are the disadvantages, as I see them:

• in Dom II, blessing will be less powerful

• RMs tend to be expensive

• as a result of the Last point, RMs tend to have weak dominion

• you don't get the big plus that a combat pretender would add to your war effort

• some high-end spells/rituals you will probably not be able to cast without empowering

To me, the blessing thing is the biggest reason why I wouldn't want a RM, especially if I'm playing a nation with sacred troops I actually use.

[ October 06, 2003, 13:21: Message edited by: st.patrik ]
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