
October 7th, 2003, 09:39 PM
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Lieutenant General
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Join Date: Sep 2003
Location: Hyvinkää, Finland
Posts: 2,703
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Re: Damage Types: Pierce, Slash, and Crush
Quote:
Originally posted by licker:
I've got nothing against this idea per se, but it does seem to be adding a bit more complexity for complexities sake.
[snip]
In this case I think the benefit is small, and the cost is reletivly large, to me its adding micro for micro's sake, and that is simply not a good thing for a game like Dom.
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Amen(or Ooom) to that.
Also, we have nations with very litle variation on their weapons(Caelum would have mostly piercing and slashing on couple of units, Man slashing and piercing), just send units that has resistance against the nations most common weapon type and *BLAM* the nation is pooped.
Cool, and even nice idea, but no micro for micros sake.
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