Re: Damage Types: Pierce, Slash, and Crush
I don't really see a need for the SPB division for weapon types. I've read this thread all the way through, and while I initially thought that yes, it'd be cool to have, I changed my mind. The current system works quite well enough for me that the SPB division is not necessary. The added complexity increases micro-management more than I'd care to see really, and it also increases the coding effort required of the devs by quite a bit, with very little return on investment gameplaywise when you compare to some of the other stuff that has been bandied about as suggestions.
In the bigger picture, this issue is more of a nitpick while other, bigger things would probably require less work to accomplish and have a greater impact on gameplay without increasing the need for micromanagement. I'd rather that those got first priority.
Edi
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