Thread: Sacred Troops
View Single Post
  #14  
Old October 9th, 2003, 07:29 PM
st.patrik's Avatar

st.patrik st.patrik is offline
Major
 
Join Date: Sep 2003
Location: The Forest of Avalon
Posts: 1,162
Thanks: 0
Thanked 50 Times in 11 Posts
st.patrik is on a distinguished road
Default Re: Sacred Troops

Quote:
Originally posted by Saber Cherry:
quote:
My suggestion would be that any priest could 'sanctify' troops, so long as he's in a province with a temple, and he would only be able to sanctify as many troops as his priestly level. The way I would envisage it would be that when in a province with a temple the priest (or prophet) would have an option to "sanctify troops" much like the Arco Priestess option "heal troops". Then 2, 3, or whatever the priest's level is troops randomly would become sacred.
Yeah, that's basically the way I wanted it to work, mechanically. But as for letting any priest sanctify - I think that would be a big problem. I would mass priests and make every unit sacred. As Ulm, for example, you can only produce about 8 units per turn in the capitol... so 4 priests (160 gold, 5 gold upkeep) would be able to sanctify all of them. Unless it was limited to the prophet, I imagine that all units would end up sacred. Also, limiting it to the prophet means that you have to decide between sanctifying with your second-most-important unit, or using it to spread dominion / cast courage or fanatacism / smite / be a supercombatant / annihilate undead, which is a major trade-off.

-Cherry

You have a point… but on the other hand I think that limiting it to the prophet might be too much of a limitation. If you made priests a bit more expensive it might solve the problem - that is, you could still make a lot of troops sacred if you wanted to, but it would be a really expensive operation to do so.

Yet another option would be to have it be *half* the priest's level made sacred, rounded up. Then weak priests [lvl 2] would be able to sanctify one unit per turn; medium to powerful priests [lvls 3 & 4] would be able to sanctify two, and very powerful priests would be able to sanctify three. Even with this I think the cost of cheap priests should be increased some, say up to 100 gold. In this case you *could* [as Ulm] sanctify every guy produced, but at the cost of 4 or 5 priests who would cost a lot, and who would prevent you from making other commanders (such as researchers). So there would be the flexibility to go this way, but not without cost in other areas.

Or, on the other hand even just having prophets able to sanctify would be kinda cool.
Reply With Quote