Re: Targeting efficiency
Hopefully I didn't sound too negative. I consider the AI correct for what is to be expected from this kind of game, it has far too many variables to acount for & they interact in far too many different ways.
This is why the claims from the betatesters about a killer AI in Dom II came as a bit of a surprise, but hey, I am glad to hear that it has been tinkered with to appeal to the SP crowd: we can never have too many players & sooner or later those solo players will consider making the jump into MP for the enjoyment of us all.
And I should have included bloodhunts in the strategic section & not the tactical of course.
[ October 14, 2003, 13:34: Message edited by: Wendigo ]
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