Sorry folks, I got a copy of DOM2.exe from a betatester, ran a disassembler on it, and managed to recreate the logical class structure. The results look bad. I'll post the source code of the AI class here:
/*Dominions 2 AI code*/
Class Dom2AI{
//primary AI command
int suck(MonkeyBalls *MB){
//Remember to fill this in by patch 1.3
return 2;
}
}
Well, there you have it. I don't want to draw any premature conclusions, but the only Dominions 2 AI function seems to be... shorter than I had hoped. Oh well...
-Cherry
P.S. I think the DOMI AI is pretty good. And for those of you who are extra sensitive today, the above is intended to be humorous
[ October 14, 2003, 17:17: Message edited by: Saber Cherry ]