View Single Post
  #32  
Old October 14th, 2003, 06:11 PM

Zerger Zerger is offline
BANNED USER
 
Join Date: Sep 2003
Posts: 81
Thanks: 0
Thanked 0 Times in 0 Posts
Zerger is on a distinguished road
Default Re: Targeting efficiency

Quote:
Originally posted by Saber Cherry:
Sorry folks, I got a copy of DOM2.exe from a betatester, ran a disassembler on it, and managed to recreate the logical class structure. The results look bad. I'll post the source code of the AI class here:

/*Dominions 2 AI code*/

Class Dom2AI{

//primary AI command
int suck(MonkeyBalls *MB){

//Remember to fill this in by patch 1.3

return 2;
}
}

Well, there you have it. I don't want to draw any premature conclusions, but the only Dominions 2 AI function seems to be... shorter than I had hoped. Oh well...

-Cherry
You should stop posting your uber BS. You are making no sense usually.

I have a question: What is this histeria about the Dominions 2. AI? We dont even played with the game!

[ October 14, 2003, 17:12: Message edited by: Zerger ]
Reply With Quote