
October 15th, 2003, 04:07 PM
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Lieutenant General
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Join Date: Dec 2000
Posts: 2,555
Thanks: 5
Thanked 3 Times in 3 Posts
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Re: Theme knowledge
[quote]Originally posted by Gandalf Parker:
quote: Originally posted by Nagot Gick Fel:
Quote:
I wonder how scouting will work in Doms II. In Doms I a scout/spy provided no knowledge on the scales of the province he was in. Which seems a bit odd - aren't scouts not supposed to feel the heat or the cold, or notice if people in a province are industrious or not, if the flora and fauna are thriving or if "corpses litter the landscape", etc.
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Excellent point. Now how would you recommend making scouts different than spys? I think of scouts as getting a wider, faster lay of the land. Spys would be more specific info on the province they are in. Maybe scouts should be able to get some small bits of info from provinces next to the one they are in other than just whether or not there is a castle there. You can see enemy castles in neighbouring provinces.
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