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Old October 16th, 2003, 08:42 AM
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Default Re: Dom I Strategies which WON\'T work in Dom II

I have a question about the greater wards, those that take longer to research and which offer full protection. Do they give full protection, or something like 90% resistance, which added to the normal ward would offer immunity?
And how powerful wizard do you need for these spells? Atleast both need gems.

Just came to my mind, and would like to check this out.
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