
October 17th, 2003, 01:08 AM
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Captain
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Join Date: Aug 2003
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Re: Dom I Strategies which WON\'T work in Dom II
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Originally posted by Patrik:
Excellent post! Some comments on the Wendigo's whammies:
Economy: Only the order scale affects income with 5% per step (just forget the old system!) Growth and production scales no longer affect income. High taxes kill population (fast!!). Negative order/prod/growth scales are now quite viable and allow many more points for pretender design. Most betatesters have used expensive/very expensive pretenders compared to DomI.
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Patrik
The order scale has been rescaled to since you Last participated in a beta MP, it is 7% per step now. The growth and production give a 2% income bonus per step.
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