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Old October 16th, 2003, 03:20 PM

Patrik Patrik is offline
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Default Re: Dom I Strategies which WON\'T work in Dom II

Quote:
Originally posted by Pocus:
quote:
Originally posted by Patrik:
Summoners: Battlefield summons (for example lesser elementals and Howl) now cost gems. This will address the relief/summoning combo.
this will adress the power of Howl, but wont change anything about relief, as Wendigo pointed it. With 3 druids, you basically suppress the fatigues incurred by your mages during the 5 first rounds. Dont appears very balanced too me, for a 0 gem spell.
Wendigo said
Quote:
Originally posted by Wendigo:
4.- The army of summoners backed up with relief.
Relief combined with gemfree summonings was truly abusive, when those are gone relief will still be powerful, but less so. Maybe relief should be area restricted, but IMHO Nature magic needs this spell to be competitive.
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