
October 16th, 2003, 02:32 PM
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Major
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Join Date: Sep 2003
Location: The Forest of Avalon
Posts: 1,162
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Thanked 50 Times in 11 Posts
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Re: A question about bless effects
Quote:
Originally posted by johan osterman:
All effects come into effect as soon as a unit is blessed.
The lvl 4 bless effects will increase at lvl 6 8 10, the ones in the +1/+2 range will increase 1 by 1 for every other level, I do not recall how much the airshield increases. Berserk is now a variable stat so berserk +1 means you will get +1 to str att prot and -1 def. Berserk +4 means you get att str prot +4 def -4. Berserks now also incurs a small fatigue penalty every turn (2). Quicknes 50% means you have a 50% chance of getting an additional action, works like the hall of fame quickness effect. Prophets are constantly blessed.
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Sounds cool... and thanks by the way for the info Daynarr - I guess I got nature and earth effects back to front.
Now here's the question: does berserk make you berserk? i.e. aside from the stat modifications, does it make you forget what you were doing and charge toward the enemy? I have this vision of a bunch of white centaur archer/priest commanders getting blessed and then running toward the advancing Ulmish infantry in a fit of berserk rage, only to get decimated.
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