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Old October 22nd, 2003, 05:22 PM
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Nagot Gick Fel Nagot Gick Fel is offline
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Default Re: While we\'re waiting for the demo...

Quote:
Originally posted by st.patrik:
...does anyone want to share any interesting things they've seen in Dom I games?
Last merc standing (in SP) - while usually the mercs are prone to flee when they've suffered close to 50% casualties, this wasn't the case this time. I had hired one of the Inquisitor-led mercenary companies and sent them against an independent province, eventually only the leader and a pikeman survived and to my surprise this one stood firm against a dozen or so enemy infantrymen, killed one or two, and made them turn tail and flee. I pledged to myself I would keep this brave merc until I could Gift of Reason him, but alas this never happened.

Mercenary mummy (in MP) - once I tried to resurrect an important mage hero of mine with Ritual of Rebirth, and got an Orion mummy instead. He wasn't listed on the merc roster anymore, didn't ask wages or anything, anyway he was still considered a merc in a way: he still wouldn't give away his items.

The 3 prophets (in MP) - once I managed to enslave 2 enemy prophets (including Etimnu the Wraith Lord, yay! - the other was a Seraphine), I cast Gift of Reason on them later and had them work against their former masters.

First meeting with Bogus (in SP) - you never forget this. I had a 30-40 knights and 200+ longbows nearby when the troll adventurers gave me a visit, and Bogus ate them all without getting a scratch. Awed and shocked I was.

New fresh recruits, ...er, not so fresh - the first time ever I used Master Enslave, and it was in MP. For good measure I even had it cast by 3 different mages (!). At the receiving end was a ~300 army of Ulm, with gobs of Guardians and some BK. Most of them switched sides. But what I hadn't foreseen was the huge supply demand for my now vastly increased army, and I lost most of these excellent troops to disease (while besieging a nearby fortress).
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