
October 23rd, 2003, 06:29 AM
|
 |
Major
|
|
Join Date: Sep 2003
Location: The Forest of Avalon
Posts: 1,162
Thanks: 0
Thanked 50 Times in 11 Posts
|
|
Re: While we\'re waiting for the demo...
Quote:
Originally posted by johan osterman:
Both are intrinsic, but the healing is healing of afflictions and the regeneration is recovering hp in battles and negating 90% of incured afflictions during the battle, regen. will not let you get rid of afflictions that you recieve just lessen the chance of getting them. If I recall correctly, and I am not at all certain I do, the 25% chance per hit of getting an affliction from curse is also affected by the regeneration affliction reduction.
|
This is very helpful - I didn't know how it worked. So regeneration is a purely preventative measure, whereas unicorn riders heal afflictions.
One more question: how much of a difference does regeneration make when recovering hp in a battle? Do you recover twice as fast, or how much?
You know, all this stuff that is coming out about unicorns is making me wish even more that the Knights of Avalon were able to be built elsewhere than the Forest of Avalon. I mean, they are just cool - the only unicorn knights in the game, so they have an alicorn attack, and heal afflictions (not to mention the highest defense, magic resistance, and action points of any normally recruitable knight [i.e. excluding the Grey Knights] [I'm not counting Marignon's Royal Guard: they don't have lances so they're not knights]). Of course we've been over that already, and it doesn't seem like it's going to change. Oh well.
[ October 23, 2003, 05:33: Message edited by: st.patrik ]
|